Showing posts with label deus ex machina. Show all posts
Showing posts with label deus ex machina. Show all posts

Thursday, March 1, 2012

Workshop Hell & How to Get Out of It: The Third Circle

Welcome back to hell, boys and girls! This week’s horror is: The Sudden Accident!  And it’s a doozy. A real favorite of the beginner, The Sudden Accident!  combines all that is most terrible about a bad story: flat, boring characters, an unpredictably predictable plot, and a complete lack of awareness of melodrama, as is attested by its professional use in soaps and movies of the week. What is the appeal of arbitrarily derailing your protagonist’s train into a precipice, pummeling his car with an avalanche of boulders, or fraying the rope that keeps him from falling off the mountain? Truly, we must find out.

The Sudden Accident

Let’s start at the beginning: all accidents are sudden. If we could see one coming, we would avoid it, n’est pas? So the whole idea that “Suddenly, a red Toyota swerved out of nowhere in front of Lacy’s car,” is an effective way of injecting suspense into a story is questionable. In general, “suddenly” is a very bad writing word. 99.999% of the time, it’s followed by a cheesy move. If a car has to swerve in front of Lacy’s, please, just have it do so, since “suddenly” is quite the only way it can happen. Otherwise it might just be someone hoping you have some Grey Poupon.

Now that’s out of the way, let’s consider how these accidents happen. Often, they serve as a deus ex machina. You have written yourself into a corner, and offing or crippling somebody is your only way out. Lacy is torn between two lovers, for example. One is her long-time, beloved, faithful husband, the other a bad-boy transient motorcyclist who makes her feel young again. Instead of allowing Lacy to make the difficult decision, you decide to kill her in a car accident (most likely a sudden one).  This is bad writing, because you are not allowing the theme nor the characters to develop naturally. It’s a fake resolution: Lacy hasn’t decided a thingshe’s just dead.

This one’s pretty easy to fix. First of all, nix the accident. Spend more time thinking about Lacy and her lovers, in other words, about character, theme, and plot development. Let Lacy make the choice, not the runaway car in the other lane. Read more about natural plot development in my earlier post, here.

Another reason for the sudden accident move is similar to the reason for the divorce or death of parents theme, a desire to explore the loss of security involved when a sudden accident occurs. Usually, these stories involve characters who don’t “appreciate” whatever circumstances the accident conveniently divests them of. Lacy, for example, is seriously considering skipping town with the biker, whensuddenlythe car accident leaves her crippled in some way. Horrified by her mangled beauty, the biker hightails it back to Detroit, but the devoted husband takes her home and spoon feeds her through her recovery, helping Lacy to “appreciate” his devotion and “realize” how wrong she was to take him for granted. If your goal is to write chicken soup stories for Lifetime, read no further; that’s perfect. For literary fiction, however, it’s what we call contrived.  It’s still a deus ex machina, and you can fix it in the same way: Lacy must figure out what to do on her own based on her character and circumstances, not on Toyotas and their sudden moves.

I propose, however, that there’s an even more insidious reason why so many beginners’ stories involve sudden accidents: you hate your characters. Yep. Admit it. Why else would you be so compelled to mangle, torture, and kill them? You hate them. They are boring. They exasperate you. They tax you, they heap you. You want them dead, dead! And may God have mercy on their fake little souls. You have become, in short, Anne Sexton’s farmer’s wife. “The Farmer’s Wife” is one of my favorite poems, a seething, scathing cry for help from a woman trapped in an existence so boring death or poetry are the only ways out. You can read the entire poem here, the setup of despair and go-nowhereness that leads to the most brilliant last five lines any poem has ever had:
her young years bungle past
their same marriage bed
and she wishes him cripple, or poet,
or even lonely, or sometimes,
better, my lover, dead.

That’s what you’re feeling, whether you realize it or not, every time your condemn one of your characters to a sudden accident. You just can’t stand Lacy anymore, her simpering, whiny personality, her stupid dilemma between this dude and that. You hate her! So you kill her, or cripple her, anything to end this abysmal story you’d rather die yourself than continue writing. Once Lacy is dead or sort of, she (suddenly) acquires depth. On her deathbed, or her wheelchair, she quite suddenly becomes wise, able to see truths no healthy living person can. You can make friends with her and let her go into the sunset, vindicated, saved. Ahhh.

No.

The sick and the dead are just as stupid or evil as they were when they were fine. Unfortunately, suffering doesn’t always result in the purification of the mind and soul. If Lacy was an idiot when she was fine, no amount of Toyotas can change her into Yoda. That’s the realm of melodrama again, deathbed scenes that feature villains who, suddenly, become victims, elevated by their suffering or impending deaths into deeply philosophical beings who drop pearls of wisdom from their dying lips. No, no, and no.

You can’t rely on swerving Toyotas and falling planes to make your characters interesting. You have to learn to do that carefully, not “suddenly.” If you feel the need to 86 one of your creations, don’t fool yourself into believing you can “suddenly” provide a rescue. What you probably need is a major overhaula reconsidering of the whole thing, from whether these characters are compelling enough to even whether this material is worth writing about. Maybe what needs to die under the Toyota here is the whole story or poem.

If you’re not ready for such a brave decision, consider doing the opposite of what the sudden accident is leading you to do. The character realizes nothing, for example. Lacy’s all mangled in the hospital, the mensch hubby nurses her back to life, and she hates him all the more for it, spits in his face and curses the day she met him, cries herself to sleep every night thinking of the biker who dumped her. It’s still a pretty bad storyno way to get around the artificial device of the accidentbut at least Lacy gains some complexity.

A reversed stereotype is still a stereotype, however, so this is still not a satisfying solution. What you really want, when you reach for the sudden accident, is insight. You’re as incapable of figuring out what to do as Lacy is, and the Toyota helps you just as much as her. Avoid the sudden accident altogether, and think hard about options you might not have considered before: rather than picking between the husband and the biker, Lacy picks neither. Leaves them both and goes back to school to become a rocket scientist or whatever. Let the story sit for a while by itself until you can get some fresh perspective, but don’t succumb to the temptation of the sudden accident.

Another option is, again, to skip the accident, but keep the results. If the accident serves the purpose of making Lacy appreciate the husband she is thinking of leaving, find a way to make that happen naturally. For example, she could come home one day after a particularly sordid encounter with the biker and be strangely comforted by her husband’s quiet companionship. The end. Conversely, biker dumps Lacy, and, instead of coming home and “suddenly appreciating” her devoted hubby, she hates him, hates him for just being there. Don’t have her stab him or anything, just have her sit there on the couch next to him, seething quietly. The end. There may not be mangled body parts strewn along the highway, but you’ll have accomplished a resolution: Lacy moved from being unsure whether she had grown to hate her husband to being pretty darn sure. That’s it, that’s what the story’s about.

Remember, swerving Toyotas, falling planes, and big boulder avalanches might be exciting or even funny, but just for a little while. They’re not human. They don’t feel, or think. They can never hold our interest. Take a lesson from Faulkner:
There are no longer problems of the spirit. There is only one question: When will I be blown up? Because of this, the young man or woman writing today has forgotten the problems of the human heart in conflict with itself which alone can make good writing because only that is worth writing about, worth the agony and the sweat. He must learn them again. He must teach himself that the basest of all things is to be afraid: and, teaching himself that, forget it forever, leaving no room in his workshop for anything but the old verities and truths of the heart, the universal truths lacking which any story is ephemeral and doomed--love and honor and pity and pride and compassion and sacrifice. Until he does so, he labors under a curse. He writes not of love but of lust, of defeats in which nobody loses anything of value, and victories without hope and worst of all, without pity or compassion. His griefs grieve on no universal bones, leaving no scars. He writes not of the heart but of the glands.

You can read the rest of the speech here, or you can watch the video below. Or both. Just don’t do it suddenly!

Friday, February 25, 2011

From Once upon a Time to Happily Ever After: Tips on Basic Plotting

Grimm's Fairy Tales (Barnes & Noble Classics)Before you got all cutesy and experimental, you knew what a good plot was, although you may have simply called it “a good story.” You knew it began with “once upon a time,” and that after those words would come some people in some kind of trouble, like a princess stuck in a castle or an evil queen who abused her subjects. You knew that the next part of the story would involve a twist, some kind of event, that would affect this opening scenario, like meeting a wizard or finding a magical stone. You expected a villain, you expected drama, and, if you didn’t get it, you fell asleep or otherwise passed judgment. Finally, no matter what had happened, you expected a happy ending, usually involving people getting married and living “happily ever after.”
Poetics
Aristotle laid down
the rules for good
plots all the way back
in 335 BC in the Poetics.

You knew about plot long before you knew about anything else involving storytelling. You knew that a good plot begins with a conflict (“once upon a time, a princess was trapped in a tower”), moves to a crisis (“one day, an ugly wizard suddenly appeared”), gets more exciting with each subsequent crisis (“the wizard could let her out, but he demanded her beauty in return”), achieves a climax (“the princess accepted the bargain!”), and ends with a resolution (“the ugly princess lived happily ever after, while the beautiful wizard was stuck in the tower forever”).

There are many variations on this basic plot structure, but every good story ever told follows it to some degree. There is the notion of reversal, for example, where, just when you think the conflict is about to be resolved, something unexpected happens that makes the situation even worse. The cops finally capture the murderer, and then it turns out it was somebody else who is getting away. There’s dramatic irony, where the reader knows more than the characters. Suzy is absentmindedly taking off her clothes, getting ready for bed, but you know the killer’s hiding in the closet! Run, Suzy! Plot is what creates tension. Stories that are referred to as “page-turners” are so because they are excellently plotted, because there is never a moment when you feel the absence of tension long enough to put the book down. You are compelled to keep reading to see what happens next. In longer works, such as novels, there might be mini-resolutions along the way, a moment when one conflict is resolved before another takes its place, usually at the chapter break. Overall, however, the tension is constant and building, as if climbing a mountain.

What it is important for you to understand beyond these basics is that there are good plots and bad plots, and that even a great plot all alone cannot carry a story.

One reason why a bad plot is bad is because it’s unbelievable in some way. What are the chances that the very person you needed to talk to that morning would be the one you would crash into on your way home from work? Never subordinate plot to your storytelling needs. I understand that you need your protagonist to find out that his wife is cheating on him, but does he have to find the compromising pictures mixed in with the bills? What kind of an idiot leaves compromising pictures just lying around like that? Ridiculous plot moments let the reader see the machinery of the story. It’s the writing equivalent of leaving the house with your underwear showing.

But maybe the cheating wife is an idiot. In that case, good for you! You are paying attention to the relationship between plot and characterization. Good plots don’t exist in a vacuum; they are good only insofar as they make sense given the characters involved. If your cheating wife is a normal person doing a sneaky thing, she would not leave her compromising pictures where her husband could easily find them. It would be out of character. If, however, you establish the fact that she’s absentminded, that she’s constantly locking her keys in the car and forgetting to take her birth control pill, we might be more willing to believe that she’s tossed the incriminating pics in with the water bill. In other words, you must provide a justification for the events that happen in your stories.

Exterior conflicts are usually a lot less satisfying to the educated reader than interior ones precisely because of the interplay between plot and characterization. Explosions and unclaimed bags of money are not de facto interestingit’s the different ways different people react to them that capture our attention. Excessively plot-driven stories may give us an initial thrill, but they are quickly forgotten. Once you see the guy who fell out of the airplane land safely on a giant ball of cotton, you really don’t get the same effect the second time around. Interior conflicts, on the other hand, conflicts between good and evil and all the shades in between, between this decision and that one, human conflicts, are always more engaging, because they force us to confront our own fears and beliefs. The best plots are those where interior and exterior conflicts work together, where the character is plagued by doubts over what to do with the rest of her life, and so she does nothing. Lies around on the couch, keeps a blog nobody reads. Normally, these non-actions don’t look like a plot, but, in conjunction with a character’s interior conflict, they make a story.

Never resolve your story on one level and forget the other, however. The beginning writer often rushes to end the story via exterior conflict. You’re writing a love story, and it’s gotten messy. The couple’s broken up, and the one clearly in the wrong finally makes up her mind to seek the lover out and beg his forgiveness. Alas, at the very moment when she makes this decision, she sees on the news that there’s been a horrible accident . . . . Of course, it’s the beloved, and the reconciliation will never happen!

No.

Taco Bell Salsa con Queso, Cheese Dip, Medium, 15 oz. (Pack of 4)
You want chips
with that plot?
Apart from the pure queso of such a plot, the problem is that killing off a character does not address the story’s interior conflict. The problem here isn’t that these two people existed; it’s that they, for whatever reason, could not get along. Killing one of them off does not resolve their true problem, it just prevents it from being resolved. Such an “ending” is more than just corny, it’s the opposite of what an ending should be. Rather than feel a sense a resolution, the reader feels cheated. Would the offended lover have accepted the apology? Guess we’ll never know!

Always resolve your plots on the interior level first. Whatever dilemma your protagonists have been struggling with needs to be resolved in some way, and any exterior event that takes place at the same time can symbolize this resolution. Let’s go back to our broken couple: the one clearly in the wrong finally makes up her mind to seek the lover out and beg his forgiveness. On her way to meet him, she realizes she has spent the entirety of this relationship apologizing to this man. True, she’s a flirt, a ditz, she forgets to take her birth control pills and leaves incriminating photos with the water bill. But he’s so demanding, constantly pointing out her flaws, so hard to please. He won’t even let her eat pizza in peace, she remembers, taunting her about her fat thighs and what does she expect.

Instead of pulling into the driveway of his mother’s house, where he’s been staying, she keeps driving to the little pizza parlor down the road, and scarfs down a whole large pie, with extra cheese, all by herself.

Chicago Deep Dish Pizza - Gino's East Deep Dish Pizzas
A good ending.
It may seem that having pizza is a lot less “dramatic” than a big car crash where people die, but it is a better ending to this story because it addresses the protagonist’s interior conflict. She realizesshe has an epiphanythat she has been wrong, but not in the way she thought, and all her conflicts about how to keep this man just disappear. The conflict disappearsnot the character. That is what gives the story its sense of resolution. A car crash is nothing but a deus ex machina, an artificial way of resolving conflict, like having a god step in.

Finally, also be aware that plots can be as cliché as language or characters. Boy meets girl, boy loses girl, writer loses reader. You do not want been-there-done-that, nor some corny variation like boy meets girl, boy kills girl . . . . Ha ha ha, you are so clever. No. You will be drawn to a cliché plot if you are thinking about it apart from the other elements of your story, especially character. Don’t have a detailed plot laid out before you get to know your characters. Or, be prepared to tinker with the plot as your characters come alive. The best writing is organicstart with a premise, a conflict, a setting, some people. Put them in a little terrarium, see what happens. Let the story tell itself. Water it, fertilize it, prune it. Give it air and sunshine.

Pigeon FeathersBut most of all, don’t ignore it. We seem to have built some kind of chasm between “plot-driven” and “character-driven” writing, with plot-driven stories completely ignoring character and vice versa, and highbrow readers scoffing at plot as if it were solely a matter of bombs and car crashes and space invaders. The “serious” writers seem shy of any sort of event, with long, meandering, indeciferable stories where nothing happens. For mecall me retro, bourgeois, Ishmaelthe best stories are those where plot and character are symbiotic. When I teach plot, I always use Updike’s “A&P.” No bombs, crashes, or cops herejust three girls walking through a supermarket in their bathing suits, and a boy whose life is changed by this small event. You can learn everything you will ever need to know about plot from this story. But chances are that you know most of what you need already: once upon a time, in walks these three girls in nothing but bathing suits.
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